Following a rough combat with plants, the crew heads down the Little Sellen River, hoping to get some R&R and learn a new recipe or two, only to run into some strange creatures who tell them an interesting story about a new player in the Stolen Lands.
Read MoreE27: Lake Silverstep
Between Lake Silverstep and the Little Sellen River, a dangerous land teeming with forests, ravines, and mountainous terrain, the party finds themselves trapped constantly watched by opportunistic thieves and strange creatures alike.
Read MoreE26: Chain of Command(er)
With the kingdom set for the next month, the party heads out to explore more of the Stolen Lands only to be paused by the arrival of a friend of a friend and a change that may affect their composition for the foreseeable future.
Read MoreE25: A Day in Stagfall
Now recovered from the island and its haunted tower, the party focuses on taking the next steps for the kingdom, which includes the most important part of their charter: navigating the complexities of Indefatigaria from the seat of power in Stagfall.
Read MoreE24: Gross
Giant globs of flesh, mouths, and eyes attack the party, creating a dire situation for all. Only cunning and strategy can help them escape the maw of the grotesque creatures and investigate the pile of soot near the south wall of the tower's lowest floor.
Read MoreE23: The Island
Unafraid of the lurking structure in the middle of the clearly haunted island, the party heads down into the tower only to find that the occupants who remain are like nothing they have encountered before.
Read MoreE22: Mushroom Mushroom
With Stagfall basically running itself and the party headed south for some much-needed adventure, a new friend gives them a task to find some mushrooms for her concoction. Ready for anything, the crew readily accepts, because, after all, what harm could harvesting mushrooms bring?
Read MoreE21: Hexpanding Horizons
As the party settles into the daunting responsibilities of ruling Indefatigaria, they find that leadership is anything but ordinary—balancing governance with chosen errands that pull them from the capital, including finding more residuals of the Stag Lord's reign, making curious purchases, and investigating a suspicious scarecrow in the countryside.
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Read MoreE20: New Problems?
In their first month as rulers of Indefatigaria, the party faces their first true challenge—not from rival lords or marauding beasts, but from within, as a string of mysterious farmer deaths threatens to shake the fledgling kingdom’s foundation.
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Read MoreE19: Founding Day
With the Stag Lord defeated and his stronghold claimed, the heroes lay the foundations of their new kingdom, Indefatigatia, with the reborn fortress of Stagfall as its proud capital.
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